Guess the Book | September 2017
HTML, CSS, JS (jQuery, Turn.js), PHP
I was working on a project in extracting typing from hand movement in 3D space, and needed an API for generating sentences. I found a few ones online, but most of them weren't high enough quality sentences, or weren't free. So I decided to make my own, sourcing it from random book files. Then, as a proof of concept, I figured I'd make a short game out of it. The game that I settled on pulls a random quote from one of the 7 Harry Potter books, and you have to decide which book it belongs to.
This project has gone through quite a few iterations from the beginning, mainly in terms of design. If you want to read more about this, you can check out the writeup that I did over on my blog.
The finalized version has a list of books on the left side that you can choose from, and a quote with hidden context on the right. After you make a choice (right or wrong) it reveals the additional context and displays the correct title. To do that, my extractor gets the main quote (with a min of 45 characters), and also tries to pull 750 total characters from the surrounding text.